Hi, My requirement needs me to draw the YUV data from the framework layer. Is this possible? From the android code, I seem to understand the following :
1. Create an ISurface object. 2. Extract frame data in form of YUV 3. Create a IMemory object with the YUV data. 4. Call mSurface->RegisterBuffer() My doubts are :: 1. Is my understanding right? Is this approach feasible? 2. How do we create IMemory object referencing to the frame data? Say, I set the yuv file( in the SD card) as a data source to the framework class. Thanks & Regards, iblues --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
