Thanks for a response.
 
My component is in middleware. I received SurfaceView from my application. But 
i dont know how do i pass my frame bufffer into surface view ?
 
Could you please tell me the procedure to pass the frame buffer to surface view 
?

Thanks & Regards,
P.Sriniamul

--- On Wed, 28/1/09, Dianne Hackborn <[email protected]> wrote:

From: Dianne Hackborn <[email protected]>
Subject: Re: Displaying RBG data from a framework
To: [email protected]
Date: Wednesday, 28 January, 2009, 10:06 PM


What are you trying to do?  Why don't you just use the normal model, where you 
use SurfaceView to create a surface and write your data into its frame buffer?


On Wed, Jan 28, 2009 at 8:03 AM, srini amul <[email protected]> wrote:






Hi, 
  
My requirement needs me to draw the RGB data from the framework 
layer. 

Is this possible? From the android code, I seem to understand the 
following : 

1. Create an ISurface object from a surfaceView -> surfaceHolder
2. Create a IMemory object with the RGB data
4. Call ISurface->RegisterBuffer() 

sample piece of code: 
*************************** 
void DisplayFrame(UINT8 * frameBuffer, UINT32 frameSize)
{
     sp<Surface> surface ;
 
     sp<ISurface> iSurface = surface->getISurface ();
 
     heap = new MemoryHeapBase (frameSize);
 
     mBuffers = new MemoryBase(heap, 0, frameSize);
 
     memcpy (heap->base, frameBuffer, frameSize * 2);
     
     iSurface->registerBuffers (w,h,w,h,PIXEL_FORMAT_RGB_565, heap);
     iSurface->postBuffer(0);
}
 
 
My doubts are :: 
1. Is my understanding right? 
2. How do i create a surface object ?
 
Thanks & Regards
S.Sriniamul


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-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to 
provide private support.  All such questions should be posted on public forums, 
where I and others can see and answer them.






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