Mathias, How does Android plan to support rendering of raw data (YUV or RGB) onto the Surface at the library layers in future? For my requirement, I defined my middleware class as a friend class of Surface in Surface.h file. After this, I was able to access the ISurface object.
Do you mean that my native library would become obselete in future? Do you have any recommendations for an alternate way for rendering raw data? Regards, iblues ----------------------------- On Feb 1, 4:00 am, Mathias Agopian <[email protected]> wrote: > > ISurface is NOT a public API, nor is SurfaceHolder.getISurface(), they > will change in the near future. Nothing will be made to try to > maintain backward compatibility. > > mathias > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
