Hi, There is a bug in the current version of SurfaceFlinger that prevents it to work in systems which don't have page-flipping capabilities. This should be fixed soon. Note that even when it is fixed, it will degrade performance a bit and may cause some tearing.
Mathias On Tue, Nov 11, 2008 at 10:00 PM, Rupesh Gujare <[EMAIL PROTECTED]> wrote: > > > On Wed, Nov 12, 2008 at 10:52 AM, Rupesh Gujare <[EMAIL PROTECTED]> > wrote: >> >> Hi, >> >> >> >> On Wed, Nov 12, 2008 at 4:28 AM, mizmit1222 <[EMAIL PROTECTED]> wrote: >>> >>> >>> >> 622 I/EGLDisplaySurface( 441): yres_virtual = 480 px >>> >>> Should be 960px if your frame buffer driver supports page flip, >>> which SurfaceFlinger is expecting. >> >> >> I am new to this SurfaceFlinger and frame buffer, can you explain it what >> is 960px ? I am not sure whether my frame buffer supports page flip, I will >> check it and get back. > > Looks like fb driver do not support page flipping, and also > yres_virtual=480. Is this which is stopping SurfaceFlinger to draw GUI ? > > I/SurfaceFlinger( 439): Client API: OpenGL ES > W/EGLDisplaySurface( 439): page flipping not supported (yres_virtual=480, > requested=960) > > Regards, > Rupesh > > > > > --~--~---------~--~----~------------~-------~--~----~ unsubscribe: [EMAIL PROTECTED] website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---
