Hi,

There is a bug in the current version of SurfaceFlinger that prevents
it to work in systems which don't have page-flipping capabilities.
This should be fixed soon. Note that even when it is fixed, it will
degrade performance a bit and may cause some tearing.

Mathias


On Tue, Nov 11, 2008 at 10:00 PM, Rupesh Gujare <[EMAIL PROTECTED]> wrote:
>
>
> On Wed, Nov 12, 2008 at 10:52 AM, Rupesh Gujare <[EMAIL PROTECTED]>
> wrote:
>>
>> Hi,
>>
>>
>>
>> On Wed, Nov 12, 2008 at 4:28 AM, mizmit1222 <[EMAIL PROTECTED]> wrote:
>>>
>>>
>>> >>  622 I/EGLDisplaySurface(  441): yres_virtual = 480 px
>>>
>>> Should be 960px if your frame buffer driver supports page flip,
>>> which SurfaceFlinger is expecting.
>>
>>
>> I am new to this SurfaceFlinger and frame buffer, can you explain it what
>> is 960px ? I am not sure whether my frame buffer supports page flip, I will
>> check it and get back.
>
> Looks like fb driver do not support page flipping, and also
> yres_virtual=480. Is this which is stopping SurfaceFlinger to draw GUI ?
>
> I/SurfaceFlinger(  439): Client API: OpenGL ES
> W/EGLDisplaySurface(  439): page flipping not supported (yres_virtual=480,
> requested=960)
>
> Regards,
> Rupesh
>
>
> >
>

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