Just to confirm-- this change will be available via a simple repo sync && make ?
On Nov 11, 11:35 pm, Mathias Agopian <[EMAIL PROTECTED]> wrote: > Hi, > > There is a bug in the current version of SurfaceFlinger that prevents > it to work in systems which don't have page-flipping capabilities. > This should be fixed soon. Note that even when it is fixed, it will > degrade performance a bit and may cause some tearing. > > Mathias > > On Tue, Nov 11, 2008 at 10:00 PM, Rupesh Gujare <[EMAIL PROTECTED]> wrote: > > > On Wed, Nov 12, 2008 at 10:52 AM, Rupesh Gujare <[EMAIL PROTECTED]> > > wrote: > > >> Hi, > > >> On Wed, Nov 12, 2008 at 4:28 AM, mizmit1222 <[EMAIL PROTECTED]> wrote: > > >>> >> 622 I/EGLDisplaySurface( 441): yres_virtual = 480 px > > >>> Should be 960px if your frame buffer driver supports page flip, > >>> which SurfaceFlinger is expecting. > > >> I am new to this SurfaceFlinger and frame buffer, can you explain it what > >> is 960px ? I am not sure whether my frame buffer supports page flip, I will > >> check it and get back. > > > Looks like fb driver do not support page flipping, and also > > yres_virtual=480. Is this which is stopping SurfaceFlinger to draw GUI ? > > > I/SurfaceFlinger( 439): Client API: OpenGL ES > > W/EGLDisplaySurface( 439): page flipping not supported (yres_virtual=480, > > requested=960) > > > Regards, > > Rupesh --~--~---------~--~----~------------~-------~--~----~ unsubscribe: [EMAIL PROTECTED] website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---
