Just to confirm-- this change will be available via a simple repo sync
&& make ?

On Nov 11, 11:35 pm, Mathias Agopian <[EMAIL PROTECTED]> wrote:
> Hi,
>
> There is a bug in the current version of SurfaceFlinger that prevents
> it to work in systems which don't have page-flipping capabilities.
> This should be fixed soon. Note that even when it is fixed, it will
> degrade performance a bit and may cause some tearing.
>
> Mathias
>
> On Tue, Nov 11, 2008 at 10:00 PM, Rupesh Gujare <[EMAIL PROTECTED]> wrote:
>
> > On Wed, Nov 12, 2008 at 10:52 AM, Rupesh Gujare <[EMAIL PROTECTED]>
> > wrote:
>
> >> Hi,
>
> >> On Wed, Nov 12, 2008 at 4:28 AM, mizmit1222 <[EMAIL PROTECTED]> wrote:
>
> >>> >>  622 I/EGLDisplaySurface(  441): yres_virtual = 480 px
>
> >>> Should be 960px if your frame buffer driver supports page flip,
> >>> which SurfaceFlinger is expecting.
>
> >> I am new to this SurfaceFlinger and frame buffer, can you explain it what
> >> is 960px ? I am not sure whether my frame buffer supports page flip, I will
> >> check it and get back.
>
> > Looks like fb driver do not support page flipping, and also
> > yres_virtual=480. Is this which is stopping SurfaceFlinger to draw GUI ?
>
> > I/SurfaceFlinger(  439): Client API: OpenGL ES
> > W/EGLDisplaySurface(  439): page flipping not supported (yres_virtual=480,
> > requested=960)
>
> > Regards,
> > Rupesh
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