the camera provide yuv422 data,but openGL "just show the Y plane of YUV buffers"(frameworks\base\libs\surfaceflinger\LayerBase.cpp 624),must convert yuv422 to rgb565,camera preview is ok,a little slow,why,thanks --~--~---------~--~----~------------~-------~--~----~ unsubscribe: [EMAIL PROTECTED] website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---
- [android-porting] openGL can't support YUV422? [EMAIL PROTECTED]
- [android-porting] Re: openGL can't support YUV422? Mathias Agopian
- [android-porting] Re: openGL can't support YUV4... [EMAIL PROTECTED]
- [android-porting] Re: openGL can't support ... [EMAIL PROTECTED]
- [android-porting] Re: openGL can't supp... Shirish
- [android-porting] Re: openGL can't... Dave Sparks
- [android-porting] Re: openGL c... [EMAIL PROTECTED]
- [android-porting] Re: open... Mathias Agopian
- [android-porting] Re: open... Anson
- [android-porting] Re: open... Mathias Agopian
- [android-porting] Re: open... [EMAIL PROTECTED]
