Hi Rupesh,

Its compiling now. In your patch the filename is there.

Thanks

Nimit

On Thu, Dec 18, 2008 at 12:10 PM, Nimit Manglick <[email protected]>wrote:

> Hi Rupesh,
>
> Ya now i am following all the steps. I have applied the patches .
>
> But If you can see the new file added in libc/arch-arm/bionic/ffs.S, there
> is an empty
>
> #include i.e there is no filename mentioned there.
>
> Can you please verify it and let me know.
>
> Thanks & Regards
> Nimit
>
>
>
> On Thu, Dec 18, 2008 at 12:01 PM, Rupesh Gujare <[email protected]
> > wrote:
>
>>  Nimit,
>>   Did you followed all steps given on :-
>> http://labs.embinux.org/android-porting-on-beagle.html
>>
>>   You are required to apply patches to Android build, to make sound work.
>>
>> Regards,
>>
>> --
>> Rupesh Gujarehttp://embinux.com
>>
>>
>>
>> Regards,
>>
>> Nimit Manglick wrote:
>>
>> Hi Anil / Rupesh,
>>
>> I am getting the following errors after doing a check out of alsa-lib &
>> while doing "make"
>>
>> in the top source directory.
>>
>>
>> out/target/product/generic/obj/STATIC_LIBRARIES/libasound_intermediates/libasound.a(input.o):
>> In function `snd_input_buffer_scan':
>> external/alsa-lib/src/input.c:245: undefined reference to `vsscanf'
>> collect2: ld returned 1 exit status
>> make: ***
>> [out/target/product/generic/obj/SHARED_LIBRARIES/libaudio_intermediates/LINKED/libaudio.so]
>> Error 1
>>
>> Thanks & Regards
>> Nimit
>>
>>
>> On Thu, Dec 18, 2008 at 11:14 AM, Rupesh Gujare <
>> [email protected]> wrote:
>>
>>> Nimit,
>>>   We have already successfully tested sound on beagle (OMAP3530) .
>>> You can go through following how to for more details:-
>>> http://labs.embinux.org/android-porting-on-beagle.html
>>>
>>> Regards,
>>> Rupesh Gujare
>>> http://embinux.com
>>>
>>> Nimit Manglick wrote:
>>>
>>> Hi Anil,
>>>
>>> Can you please tell me which all packages shall i need to check out.
>>>
>>> 1. external/alsa-lib.git
>>>
>>> 2. hardware/alsa_sound.git
>>>
>>> Other than this shall I need to check out any other package ?
>>>
>>> But i didn't found the alsa-utils package ? As i want aplay, amixer
>>> utilities as well.
>>>
>>> What else is required to integrate ?
>>>
>>> I am just doing the "make" in root directory so taht i wwill have my new
>>> file system with
>>>
>>> alsa libs. Will mount this new filesystem.
>>>
>>> Thanks & Regards
>>> Nimit
>>>
>>> On Wed, Dec 17, 2008 at 6:54 PM, Anil Sasidharan <[email protected]>wrote:
>>>
>>>>
>>>> Hi,
>>>>
>>>>          This has already been done by Windriver and TI. You will be
>>>> able to get the sources from http://android.git.kernel.org/ (ASLA lib
>>>> and HAL ported by Windriver) or from http://git.omapzoom.org.
>>>> Integration is pretty straightforward.
>>>>
>>>> Warm Regards,
>>>> Anil
>>>>
>>>> On Wed, Dec 17, 2008 at 4:35 PM, Nimit Manglick <[email protected]>
>>>> wrote:
>>>> > Hi Anil,
>>>> >
>>>> > I am now trying to compile alsa using android tool chain but i am not
>>>> > getting success.
>>>> >
>>>> > Secondly i also tried to compile it using another  arm-eabi toolchain
>>>> but
>>>> > there also my alsa-utils are not getting compiled.
>>>> >
>>>> > Regards
>>>> > Nimit
>>>> >
>>>> > On Wed, Dec 17, 2008 at 11:54 AM, Anil Sasidharan <[email protected]>
>>>> wrote:
>>>> >>
>>>> >> Hi Nimit,
>>>> >>
>>>> >>          Have you integrated the ALSA audio support into Android HAL?
>>>> >> Or is it another sound support being added there (OSS, ESD, custom)?
>>>> >> Do you see the media files listed (scanned and enumerated by media
>>>> >> scanner)?
>>>> >>
>>>> >> Warm Regards,
>>>> >> Anil
>>>> >>
>>>> >> On Wed, Dec 17, 2008 at 11:01 AM, Nimit Manglick <
>>>> [email protected]>
>>>> >> wrote:
>>>> >> > Hi Anil,
>>>> >> >
>>>> >> > Can you give me some pointers on my previous query on 35x EVM
>>>> >> >
>>>> >> > I have put some media files on SD card (audio + video - mpeg + wmv
>>>> >> > format +
>>>> >> > 3gp)
>>>> >> > Media player is able to play the audio file but i am not able to
>>>> hear
>>>> >> > any
>>>> >> > sound :(
>>>> >> >
>>>> >> > So where i need to change in the hardware so that i will be able to
>>>> >> > listen
>>>> >> > music ?? But the media player is not even detecting any of the
>>>> video
>>>> >> > files
>>>> >> > ..
>>>> >> >
>>>> >> > Thanks & Regards
>>>> >> > Nimit
>>>> >> >
>>>> >> >
>>>> >> > On Wed, Dec 17, 2008 at 10:46 AM, Anil Sasidharan <
>>>> [email protected]>
>>>> >> > wrote:
>>>> >> >>
>>>> >> >> twebb,
>>>> >> >>
>>>> >> >>          Please see my answers in-lined.............
>>>> >> >>
>>>> >> >> > Anil,
>>>> >> >> > Hope you don't mind me contacting you directly.  We actually own
>>>> a
>>>> >> >> > Mistral OMAP35x EVM board and I've gotten android running on it.
>>>> >> >> > However I'm running into an issue or two that maybe you can help
>>>> >> >> > with.
>>>> >> >> >
>>>> >> >> > 1.  I've only run with a filesystem that was extracted from the
>>>> >> >> > android emulator, mounted via NFS or YAFFS2.  No problems.
>>>>  However,
>>>> >> >> > I
>>>> >> >> > now have built the android source and want to run with the
>>>> "built"
>>>> >> >> > filesystem, but I'm having problems.  On startup, either init
>>>> >> >> > function
>>>> >> >> > says it can't find files on /data or /system, or (if I mess
>>>> around
>>>> >> >> > alot with permissions/ownership) android will start but several
>>>> apps
>>>> >> >> > don't run because of permissions/ownership issues.  Is there any
>>>> >> >> > secret to "preparing" the source built filesystem
>>>> (../out/target/
>>>> >> >> > product/generic/system and ../root and ../data) for use on an
>>>> actual
>>>> >> >> > target?  (I'd rather not have to "un-yaffs" the system.img and
>>>> >> >> > data.img files since I won't be using yaffs in the long run.)
>>>> >> >> >
>>>> >> >>
>>>> >> >> The out/target/product/<board-name> directory contains /system,
>>>> /data
>>>> >> >> and /root directories. You don't need to worry about un-yaffs the
>>>> .img
>>>> >> >> files. However please make sure that the init.rc under /root
>>>> directory
>>>> >> >> is modified according to your setup (especially comment out the
>>>> >> >> mounting of YAFFS2 partitions). The easy approach would be to make
>>>> use
>>>> >> >> of the very same file system you already have on the NFS or SD
>>>> card
>>>> >> >> and just replace the system directory alone with the one built out
>>>> of
>>>> >> >> sources.
>>>> >> >>
>>>> >> >> > 2.  I'm also seeing an issue where I'm having an issue where
>>>> D-pad
>>>> >> >> > key
>>>> >> >> > presses (i.e. left/right/up/down) don't seem to cause the
>>>> >> >> > screen to refresh such that the next icon is highlighted.  Based
>>>> on
>>>> >> >> > how the code reacts, the icon is actually active (i.e. ENTER
>>>> causes
>>>> >> >> > it
>>>> >> >> > to launch) but just not highlighted.  It seems as though every
>>>> other
>>>> >> >> > key press results in the screen being refreshed (such that every
>>>> >> >> > other
>>>> >> >> > icon is highlighted as the directions keys are used to move
>>>> around an
>>>> >> >> > array of icons on the screen).  Is this a keyboard driver issue,
>>>> a
>>>> >> >> > frame buffer driver issue, or something else?  All other key
>>>> related,
>>>> >> >> > touchscreen related, and frame buffer related functionality
>>>> seems
>>>> >> >> > fine.  I've modified omapfb_main.c per the "page flipping frame
>>>> >> >> > buffer" question on http://elinux.org/Android_on_OMAP.  Are
>>>> there
>>>> >> >> > other mods to frame buffer driver or keypad driver I need to
>>>> make to
>>>> >> >> > eliminate this problem?
>>>> >> >> >
>>>> >> >>
>>>> >> >> This is one of the notorious/infamous issues that I've faced while
>>>> >> >> bringing up Android on OMAP3EVM. This is an issue with the
>>>> framebuffer
>>>> >> >> update. I presume you already have added support for
>>>> double-buffering
>>>> >> >> in fb driver (fb_pan). The GO bit needs to be set for the shadowed
>>>> >> >> registers to take effect in hardware. Once the hardware is ready,
>>>> the
>>>> >> >> GO bit will be reset. Per the hardware specifications, we should
>>>> not
>>>> >> >> change any display controller registers until the GO bit is
>>>> >> >> reset.Android desktop icon-navigation problem got resolved after
>>>> this
>>>> >> >> change is made in the display controller source.
>>>> >> >> For you reference the code is added here (extracted from the
>>>> function
>>>> >> >> _setup_plane in drivers/video/omap/dispc.c. The source file to be
>>>> >> >> modified may change depending on the kernel version at you end :-)
>>>> ):
>>>> >> >>
>>>> >> >> MOD_REG_FLD(DISPC_CONTROL, 0x20, 0); /* clears and sets the GOLCD
>>>> bit
>>>> >> >> */
>>>> >> >> MOD_REG_FLD(DISPC_CONTROL, 0x20, 0x20);
>>>> >> >>
>>>> >> >>
>>>> >> >> > Thanks for your time.
>>>> >> >> > twebb
>>>> >> >> >
>>>> >> >> >
>>>> >> >> >
>>>> >> >>
>>>> >> >> Warm Regards,
>>>> >> >> Anil
>>>> >> >>
>>>> >> >>
>>>> >> >
>>>> >> >
>>>> >> > >
>>>> >> >
>>>> >>
>>>> >>
>>>> >
>>>> >
>>>> > >
>>>> >
>>>>
>>>>
>>>>
>>>
>>>
>>>
>>>
>>>   --
>>> Rupesh Gujare
>>> Engineer- Embedded Software
>>> Embedded and Telecommunication
>>> SQLStar International Limited
>>> Phone: +91 40 2310 1669
>>> email address : [email protected],[email protected]
>>>
>>>
>>>
>>>
>>
>>
>>
>>
>>
>> >>
>>
>

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