Great! Thanks for sharing. On 1月23日, 下午3時20分, James Wang <[email protected]> wrote: > My colleague solved this problem and made emulator support 1024 * 600 > screen. Before, I searched groups and found nothing about it. So I am > sharing our solution with others: > > 1.modify memory.h and change 2M to 4M > ~/android1.6r1/kernel/arch/arm/include/asm/memory.h > #ifndef CONSISTENT_DMA_SIZE > //#define CONSISTENT_DMA_SIZE SZ_2M > #define CONSISTENT_DMA_SIZE SZ_4M > #endif > > 2.compile linux kernel > make ARCH=arm CROSS_COMPILE=<android source path>/prebuilt/linux-x86/ > toolchain/arm-eabi-4.4.0/bin/arm-eabi- goldfish_defconfig > make ARCH=arm CROSS_COMPILE=<android source path>/prebuilt/linux-x86/ > toolchain/arm-eabi-4.4.0/bin/arm-eabi- zImage > > 3.use new kernel to start up emulator > > If anything wrong here, please let us know.
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