In theory, most everything is possible with software. In practice, you are looking at a long, hard, unlikely to succeed road.
On Tue, Sep 28, 2010 at 5:09 AM, Great White Pin Geek <[email protected]>wrote: > Given that I'm working on a fixed hardware platform and have a strong > desire to make the UI as smooth as possible, I'm wondering if it's > possible to update android so that it's 2D graphics makes use of the > GPU on my platform. Since all drawing calls go through the skCanvas > class, wouldn't I be able to simply re-write this class and direct all > calls to OpenGL? > > Now, I'm new to the technology and platform, so I'm currently a member > of the "a litte knowledge is a dangerous thing" camp, so I might just > be setting myself up to jump off the deep end, but from my reading it > sounded like a reasonable approach. > > Does this make sense? has anyone already tried this? (if so....success/ > failure?) > Thanks! > Terry > > -- > unsubscribe: > [email protected]<android-porting%[email protected]> > website: http://groups.google.com/group/android-porting > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support, and so won't reply to such e-mails. All such questions should be posted on public forums, where I and others can see and answer them. -- unsubscribe: [email protected] website: http://groups.google.com/group/android-porting
