In theory, most everything is possible with software.  In practice, you are
looking at a long, hard, unlikely to succeed road.

On Tue, Sep 28, 2010 at 5:09 AM, Great White Pin Geek
<[email protected]>wrote:

> Given that I'm working on a fixed hardware platform and have a strong
> desire to make the UI as smooth as possible, I'm wondering if it's
> possible to update android so that it's 2D graphics makes use of the
> GPU on my platform. Since all drawing calls go through the skCanvas
> class, wouldn't I be able to simply re-write this class and direct all
> calls to OpenGL?
>
> Now, I'm new to the technology and platform, so I'm currently a member
> of the "a litte knowledge is a dangerous thing" camp, so I might just
> be setting myself up to jump off the deep end, but from my reading it
> sounded like a reasonable approach.
>
> Does this make sense? has anyone already tried this? (if so....success/
> failure?)
> Thanks!
> Terry
>
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-- 
Dianne Hackborn
Android framework engineer
[email protected]

Note: please don't send private questions to me, as I don't have time to
provide private support, and so won't reply to such e-mails.  All such
questions should be posted on public forums, where I and others can see and
answer them.

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