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> From:
> http://www.guardian.co.uk/Archive/Article/0,4273,4246199,00.html
>
> Cage life may drive lab animals so insane that experiments are invalid
> James Meek
> Guardian
>
> Tuesday August 28, 2001
>
> It is a scientist's reward: after feeding a laboratory mouse an untried
> medicine, or turning it into a cocaine addict, or flashing lights at it, the
> rodent appears to get smarter, or slower, or more discerning. Do it a
> hundred times, and you have got a research paper - or a billion-pound drug.
>
> But what if the mouse, in the bleak, confined circumstances of its
> laboratory cage, has gone quietly insane before the experiment even begins?
>
> That is the possibility being raised by US scientists who say they have
> found evidence that the sheer boredom of life as a captive lab animal may be
> enough to incur brain damage.
>
> If true, it would call into question the validity of many experiments,
> particularly in behavioural research where scientists draw conclusions based
> on changes in the ability of rodents to carry out tasks.
>
> Joseph Garner, a behavioural scientist at the University of California, in
> Davis, told a conference earlier this month that was evidence that a type of
> repetitive behaviour called stereotypies, common in caged animals, was
> caused by brain damage. In humans, stereotypies - rhythmic, involuntary
> actions or repetitive limb movements - are believed to be linked to damage
> in a part of the brain called the basal ganglia. Similar behaviour in lab
> animals has up until now been thought of as superficial tics in normal
> animals.
>
> But when Dr Garner applied a test for basal ganglia damage to caged parrots,
> he found that the birds with a characteristic brain damaged response were
> the same birds which displayed stereotypies such as feather plucking. He is
> now applying the test to mice.
>
> The journal Nature, which reported on Dr Garner's work in a recent issue,
> recalled that stereotypies in lab rodents were only discovered in 1996 when
> a Swiss researcher used an infra red camera to find out what mice got up to
> when their keepers switched off the lights and went home.
>
> In the darkness, the mice began an obsessive ritual of bar biting and cage
> scratching - classic stereotypies.
>
> Underlining the possible link between the dull sameness of cage life and
> mouse madness, the journal pointed out that studies last year showed making
> life more interesting for lab animals, by allowing mice and rats to
> socialise with siblings for instance, made the creatures' brains bigger.
>
> "I think it sounds reasonable," said Nick Neave, a behavioural psychologist
> at the University of Northumbria. "We've known for many years that if you
> give animals plenty of stimulation in a lab environment they behave
> differently from animals in a bare cage. I think it does raise some very
> important issues, not just ethically but scientifically, where scientists
> are saying 'well, this means so and so', when it may not be so clear cut."
>
> The Home Office code of practice recommends that breeders and suppliers of
> lab rodents give a single mouse 200sq cm of cage space, and a single rat
> 500-800sq cm. The Home Office also recommends "cage enrichment" for
> "environmental complexity". But this is not compulsory.
>
> Science or fiction?
>
> Work with lab animals, particularly mice and rats, is a staple of scientific
> research. Here are the findings of three recent reports from the thousands
> published each year:
>
> � In an attempt to show the effects of junk food on the brain, Canadian
> scientists fed one group of young rats on fatty food for 12 weeks, with
> another group being put on a low fat diet. They were then given a memory
> test involving pressing a lever. The junk food rats were more forgetful.
> Conclusion: junk food is bad for the memory.
>
> � Scientists in the US monitored the brain activity of rats while they ran
> round a circular track to get food and then later while they slept. During
> their slumber, the same brain cells fired as when they were running.
> Conclusion: rats dream.
>
> � A New Jersey mouse, called Doogie, with a single added gene was able to
> whiz through mazes and learn from experience significantly better than its
> non-transgenic peers.
> Conclusion: one day it may be possible to tinker with human genes to make
> people cleverer.
>

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