ticks.h:

#define VTICKS_RATE 50 // 50 ms

This is the default lifetime for any raw exist in the server.  You can
change it acrodding you need.


2010/10/21 Rauchen <[email protected]>

> Hi all,
>
> I am working on a project where users can connect to a site and play
> with an animation. Any other user that is also logged in to the site
> can see what is happening to the animation (no matter who is
> manipulating it)
>
> You can take a look at it here: http://pemami.serveftp.net/Demos/Test
>
> I want to know if there is a way to queue up raw data inside the
> server module so that it is sent out in the order of the time
> differences between them. Basically what is happening is that all the
> commands seem to be arriving at the server at the same time when in
> reality there is a 20 - 50 ms delay between each of them. This is
> causing the responses to be sent out at the same time instead of being
> delayed correctly.
>
> Again my question is: Is there a way to create some sort of time based
> queue on the server or is this something that I have to do client-side
> which is not really the best option.
>
> Any help will be much appreciated!
> Cheers
>
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