Cool thanks for the info but I was wondering if there was a way to
queue up the raws and have control over when they get sent.

For example: if the server received 20 raws at the same time but I
know from their time stamp that they were sent 50ms apart, how can I
let the server side script know that they should also be sent out in
that same timely manner?

I would prefer to not kill the raws if I can help it.

Thanks again.

On Oct 21, 9:38 pm, ma liang <[email protected]> wrote:
> ticks.h:
>
> #define VTICKS_RATE 50 // 50 ms
>
> This is the default lifetime for any raw exist in the server.  You can
> change it acrodding you need.
>
> 2010/10/21 Rauchen <[email protected]>
>
>
>
>
>
>
>
> > Hi all,
>
> > I am working on a project where users can connect to a site and play
> > with an animation. Any other user that is also logged in to the site
> > can see what is happening to the animation (no matter who is
> > manipulating it)
>
> > You can take a look at it here:http://pemami.serveftp.net/Demos/Test
>
> > I want to know if there is a way to queue up raw data inside the
> > server module so that it is sent out in the order of the time
> > differences between them. Basically what is happening is that all the
> > commands seem to be arriving at the server at the same time when in
> > reality there is a 20 - 50 ms delay between each of them. This is
> > causing the responses to be sent out at the same time instead of being
> > delayed correctly.
>
> > Again my question is: Is there a way to create some sort of time based
> > queue on the server or is this something that I have to do client-side
> > which is not really the best option.
>
> > Any help will be much appreciated!
> > Cheers
>
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> > Git Hub :http://github.com/APE-Project/

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