Just read this:
[quote]
A channel has two ways of working :
Interactive Channel
Non-Interactive Channel
The communication pipe of a non-interactive channel is read-only,
meaning that users do not know each other, and can't communicate via
the channel. Only authorized entities are allowed to do so.
[/quote]
Cool feature, knowing this the best way to do what I want is probably
to listen on the userjoin and userleft events of a global non-
interactive channel and then relay the message to the users that their
friend is either offline or online. And use private messages through
user pipe server commands
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APE Project (Ajax Push Engine)
Official website : http://www.ape-project.org/
Git Hub : http://github.com/APE-Project/