Anthony Fairchild wrote: > I'm going though my code, fixing compile errors and I found a missing > function SDL:SDL_SAVEBMP, which was in previous versions. I am using > it to cache my puzzle pieces. I grep'ed for 'save' and did not find > any new functions to replace it with. > > I'll comment it out and see if anything else is missing. > > Anthony > _______________________________________________ > application-builder mailing list > [email protected] > http://www.lispniks.com/mailman/listinfo/application-builder >
It's probably changed to sdl-cffi::sdl-save-bmp, or something. For now you can pass it the foreign pointer to the SDL_Surface which you can get using (sdl:fp a-SURFACE). I don't think anyone had used this prior to you. I'll write a wrapper for it this evening. - Luke _______________________________________________ application-builder mailing list [email protected] http://www.lispniks.com/mailman/listinfo/application-builder
