Anthony Fairchild wrote:
 > I'm going though my code, fixing compile errors and I found a missing
> function SDL:SDL_SAVEBMP, which was in previous versions.  I am using
> it to cache my puzzle pieces.  I grep'ed for 'save' and did not find
> any new functions to replace it with.

(defun save-image (surface filename path)
...)

Added to SVN. SURFACE is a lispbuilder Surface object and not a foreign
pointer to an SDL_Surface.

Let me know if it works ;)

- Luke
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