On 2/9/07, Luke Crook <[EMAIL PROTECTED]> wrote: > I ran the metaballs example in both sdl and sdl-gfx. The sdl-gfx version, > using > the C native draw-line calls, runs about 130% faster than the sdl version > using > the Lisp native draw-line calls. > > 200fps in sdl-gfx versus about 150fps in sdl. > > - Luke
That's not bad for the lisp native version ;-) Justin _______________________________________________ application-builder mailing list [email protected] http://www.lispniks.com/mailman/listinfo/application-builder
