Christopher Eineke wrote: > > what parts of lispbuilder-sdl do you think need the most work right now? >
1) Tutorials; We need at least one. 2) Ellipses. Fast filled Trigons and Polygons. 3) Antialiasing; It would be great to have support for this. 4) Sprites; We need a sprite capability. 5) Collisions; Bounds collisions (circle/square) and pixel collisions. 6) Dirty Rects; 7) A second event model; I use WITH-EVENTS, but others prefer overriding a mouse-moved method. 8) Backgrounds; For easy scrolly parallax type effects (Shadow of the Beast etc.) 9) Profiling/Optimization - Luke _______________________________________________ application-builder mailing list [email protected] http://www.lispniks.com/mailman/listinfo/application-builder
