On 3/22/07, Luke J Crook <[EMAIL PROTECTED]> wrote: > Christopher Eineke wrote: > > > > what parts of lispbuilder-sdl do you think need the most work right now? > > > > 1) Tutorials; We need at least one. > > 2) Ellipses. Fast filled Trigons and Polygons. > > 3) Antialiasing; It would be great to have support for this. > > 4) Sprites; We need a sprite capability. > > 5) Collisions; Bounds collisions (circle/square) and pixel collisions. > > 6) Dirty Rects; > > 7) A second event model; I use WITH-EVENTS, but others prefer overriding > a mouse-moved method. > > 8) Backgrounds; For easy scrolly parallax type effects (Shadow of the > Beast etc.) > > 9) Profiling/Optimization > > - Luke
Has anyone written CL wrappers for the GTK library? If not it would be a way to add cross platform mature Gui support. In addition it's possible with some fiddling to get an SDL window into a GTK window, which means you can write a game editor or some other GUI application that requires fast graphics support. Justin _______________________________________________ application-builder mailing list [email protected] http://www.lispniks.com/mailman/listinfo/application-builder
