Anthony Fairchild wrote: > I'm pre-creating a sprite sheet with all of the pieces and their > rotations. The rotations are done in C at the moment. Doing the > rotations in Lisp was fast enough but I was having a weird problem with > performance in some situations after the images were loaded and cached. > The game would hiccup when dragging peices around. The only thing I > could think of that was the GC was kicking in.
That is worrying. It explains 'afsdlutils.dll' :) What are you using sdl_gfx and readline5 for? - Luke _______________________________________________ application-builder mailing list application-builder@lispniks.com http://www.lispniks.com/mailman/listinfo/application-builder