On 05/01/2008, Luke J Crook <[EMAIL PROTECTED]> wrote: > Justin Heyes-Jones wrote: > > Yeah I've been doing it non-portably in lispworks and it seems to work > > from inside the IDE but not from slime. > > > > #+lispworks > > (defun engine-run-as-lisporks-new-process() > > (mp:process-run-function "Game engine" '(:priority 42) #'engine-run)) > If you use slime+Lispworks, then a C-X-E over e.g. (main) will > automatically start (main) in a new thread. The REPL will remain > available for use.
That doesn't work when you have an sdl window open for some reason. The SDL window just sits there not responding. It only works from the lispworks repl. But that still works for me, because I can start the engine running in lispworks and interact with it from the slime repl, and vice versa. But what I can't seem to do is anything from slime that starts another process. Justin _______________________________________________ application-builder mailing list application-builder@lispniks.com http://www.lispniks.com/mailman/listinfo/application-builder