On Jan 9, 2008 7:57 PM, Justin Heyes-Jones <[EMAIL PROTECTED]> wrote:
> On 09/01/2008, Luke J Crook <[EMAIL PROTECTED]> wrote:
> > Elliott Slaughter wrote:
> > > I can't get lispworks to load lispbuilder-sdl so I can't tell you how
> > > it works in lispworks.
> >
> > Thanks, I'll fix for Lispworks asap.
>
> It may be something locally on Elliot's machine; I'm running
> lispbuilder with lispworks (on win32)

Yes, since I was launching lispworks from the desktop it couldn't find
the image I wanted to load. So it wasn't actually a problem with
Lispworks at all. Sorry about that.

At least the game runs properly under lispworks once I load everything
in correctly. And my REPL which is so buggy under clisp and sbcl seems
to work rather well under lispworks, except that it zealously evals
input as soon as it can make something of it rather than waiting for
the user to press enter... but I can fix that.

(More of a problem with lispworks is that I can't distribute my games
to anyone without paying the massive amount for the pro version...
unless there is some reduced price for students I haven't heard
of....)

-- 
Elliott Slaughter

"Any road followed precisely to its end leads precisely nowhere." -
Frank Herbert
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