> From the debugger, could you print *autoload-directory-defaults*? Just type,
>
> 0] *autoload-directory-defaults*
unbound
> Also, could you print the backtrace?
>
> 0] backtrace
0[2] backtrace
0: (SB-INT:SIMPLE-EVAL-IN-LEXENV *AUTOLOAD-DIRECTORY-DEFAULTS* #<NULL-LEXENV>)
1: (INTERACTIVE-EVAL *AUTOLOAD-DIRECTORY-DEFAULTS*)
2: (SB-DEBUG::DEBUG-EVAL-PRINT *AUTOLOAD-DIRECTORY-DEFAULTS*)
3: (SB-DEBUG::DEBUG-LOOP-FUN)
4: (SB-DEBUG::DEBUG-LOOP-FUN)[:EXTERNAL]
5: (INTERNAL-DEBUG)
6: (SB-DEBUG::%INVOKE-DEBUGGER #<SIMPLE-ERROR {B662F09}>)
7: ((LAMBDA ()))
8: (SB-IMPL::CALL-WITH-SANE-IO-SYNTAX #<CLOSURE (LAMBDA #) {B663185}>)
9: (SB-IMPL::%WITH-STANDARD-IO-SYNTAX #<CLOSURE (LAMBDA #) {B663165}>)
10: (INVOKE-DEBUGGER #<SIMPLE-ERROR {B662F09}>)
11: (INVOKE-DEBUGGER #<SIMPLE-ERROR {B662F09}>)[:EXTERNAL]
12: (ERROR "ERROR, LOAD-IMAGE: file ~A, not found")[:EXTERNAL]
13: ((SB-PCL::FAST-METHOD LISPBUILDER-SDL-IMAGE:LOAD-IMAGE (STRING))
#<unavailable argument>
#<unavailable argument>
"disp/sprites/characters/bunny/spearbunny/walk/north/001.png")[:EXTERNAL]
14: (BLACKTHORN-GRAPHICS::LOAD-AND-CONVERT-IMAGE
"disp/sprites/characters/bunny/spearbunny/walk/north/001.png"
T
#C(1 1))
15: ((SB-PCL::FAST-METHOD BLACKTHORN:SURFACE (BLACKTHORN:IMAGE))
#(NIL NIL NIL NIL NIL NIL NIL NIL)
#<unavailable argument>
#<BLACKTHORN:IMAGE {BE123B9}>)
16: ((SB-PCL::FAST-METHOD BLACKTHORN:SIZE (BLACKTHORN:IMAGE))
#<unavailable argument>
#<unavailable argument>
#<BLACKTHORN:IMAGE {BE123B9}>)
17: (BLACKTHORN-USER::CREATE-ROOM #<BLACKTHORN-PHYSICS:GRAPH {B7D0579}> 0 16)
18: (BLACKTHORN-USER::GAME-INIT)
19: (BLACKTHORN-USER:MAIN)
20: ((LABELS SB-IMPL::RESTART-LISP))
0[2]
debugger invoked on a SB-SYS:MEMORY-FAULT-ERROR in thread #<THREAD
"initial thread" RUNNING {B1DA7E1}>:
Unhandled memory fault at #x67.
Type HELP for debugger help, or (SB-EXT:QUIT) to exit from SBCL.
restarts (invokable by number or by possibly-abbreviated name):
0: [ABORT] Reduce debugger level (to debug level 1).
> Finally, I'm still curious what
>
> 0] (truename "/path/to/image/file")
>
> returns.
0[3] (truename "disp/sprites/characters/bunny/spearbunny/walk/north/001.png")
#P"/home/justinhj/bunny/bunnyslayer-0.1/disp/sprites/characters/bunny/spearbunny/walk/north/001.png"
Justin
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