On Tue, May 12, 2009 at 6:29 AM, Justin Heyes-Jones <[email protected]>wrote:

> > Also, could you print the backtrace?
> >
> > 0] backtrace
>

Well, now I know where it's messing up, but I still have no idea why. If
truename can find the file, then I have no idea why SDL wouldn't be able to.

Thanks for your effort, but I'm not sure I'm going to be able to debug this
remotely.

12: (ERROR "ERROR, LOAD-IMAGE: file ~A, not found")[:EXTERNAL]
> 13: ((SB-PCL::FAST-METHOD LISPBUILDER-SDL-IMAGE:LOAD-IMAGE (STRING))
>     #<unavailable argument>
>      #<unavailable argument>
>
> "disp/sprites/characters/bunny/spearbunny/walk/north/001.png")[:EXTERNAL]
> 14: (BLACKTHORN-GRAPHICS::LOAD-AND-CONVERT-IMAGE
>      "disp/sprites/characters/bunny/spearbunny/walk/north/001.png"
>      T
>     #C(1 1))
> 15: ((SB-PCL::FAST-METHOD BLACKTHORN:SURFACE (BLACKTHORN:IMAGE))
>     #(NIL NIL NIL NIL NIL NIL NIL NIL)
>     #<unavailable argument>
>     #<BLACKTHORN:IMAGE {BE123B9}>)
> 16: ((SB-PCL::FAST-METHOD BLACKTHORN:SIZE (BLACKTHORN:IMAGE))
>     #<unavailable argument>
>     #<unavailable argument>
>     #<BLACKTHORN:IMAGE {BE123B9}>)
> 17: (BLACKTHORN-USER::CREATE-ROOM #<BLACKTHORN-PHYSICS:GRAPH {B7D0579}> 0
> 16)
> 18: (BLACKTHORN-USER::GAME-INIT)
> 19: (BLACKTHORN-USER:MAIN)
>
> > Finally, I'm still curious what
> >
> > 0] (truename "/path/to/image/file")
> >
> > returns.
>
> 0[3] (truename
> "disp/sprites/characters/bunny/spearbunny/walk/north/001.png")
>
>
> #P"/home/justinhj/bunny/bunnyslayer-0.1/disp/sprites/characters/bunny/spearbunny/walk/north/001.png"
>
> Justin
> _______________________________________________
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>



-- 
Elliott Slaughter

"Don't worry about what anybody else is going to do. The best way to predict
the future is to invent it." - Alan Kay
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