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OpenGUI (Fast Graphics Library) v2.21, 2.31
http://www.tutok.sk/fastgl/

What is OpenGUI library?

OpenGUI is a high-Level C/C++ graphics & windowing library built upon a fast,
low-level x86 asm graphics kernel. It is under LGPL license. OpenGUI provides
2D drawing primitives and an event-driven windowing API for easy application
development, and it supports the BMP image file format. It's very powerful,
but very easy to use. You can write apps in the old Borland BGI style or in a
windowed style like QT. OpenGUI supports the keyboard and mouse as event
sources, and the Linux framebuffer/svgalib as drawing backends. Mesa3D is
also supported under Linux. On now 8, 15, 16 and 32-bit color modes are
available.

OpenGUI is a very fast multi-platform 32-bit graphics library/GUI for MS-DOS
(DPMI client/DJGPP), QNX (Watcom or GCC) and LINUX. It can be used to create
graphic applications and games for these Operating Systems. The library can
be used with GNU C++ (from ver. 2.7.2) or Watcom C++ (from 9.5) and NASM
assembler (0.97). The library is very stable and is ready for programs that
require realtime drawing and Windows GUI.

Features:
* LGPL
* ultra-fast (asm kernel & MMX support)
* the most robust library for the Linux FrameBuffer
* support for resolutions ranging from 320x200 to
* 1600x1200 and 8, 15, 16 and 32 color depths
* windowing system...
* object-oriented multi-platform API (DJGPP, WATCOM, GCC, LINUX, QNX)
* full application development framework (configuration
* file, file & color dialogs, etc.
* professionally tested & actively used for some years

Dev Teelucksingh
[EMAIL PROTECTED]
Interesting DOS programs at http://www.opus.co.tt/dave
Trinidad and Tobago Computer Society at http://www.ttcsweb.org

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