David Linduaer made some .ra code, but I don't think
it supports the latest...I think he also tried simply
creating a DOS app to interpret the Windows DLLs and
therefore not really break copyright (i think) but
that never worked out.  You might try asking him how
far he got and try continuing from there if possible.
 - W0rm

--- Or Botton <[EMAIL PROTECTED]> wrote:
> Re: DivX, thats still a problem. Although QV
> supports the new
> OpenDivX format, it is the only DivX codec it
> support.
> 
> For now, most of the DivX video files are encoded as
> the previous
> DivX ;)... which isnt supported.
> 
> I have LOTS of video files in DivX ;) (japanese
> animation, mostly.
> Hey, its impossible to get that stuff where I
> live...) and since
> QV doesnt support it.. thats another point for
> Windows. For now.
> 
> Thankfully, though, Linux can play DivX ;) files
> pretty well. So
> n.m. :)
> 
> A point regarding .rm: QV will probebly never
> support it. And for
> a good reason. Its a very closed codec and heavily
> guarded as
> "propierty code" by Real Media. They are not
> intrested to let other,
> non Real-Player progams to play .rm files.
> Personally, I think its
> a bad idea and not just because of my personal
> intrest of using
> something else then the horribly designed Real
> Player, but also
> because codecs tend to die out unless they can be
> used on other
> players as well. Thats what a codec is all about,
> after all.
> 
> The only chance I can see is if Real Media also
> release an .rm
> decompressor together with the compressor that they
> allready allow
> for download. Such a program would allow the
> conversion of a .rm
> file to something else... which so far is only a
> one-way conversion.
> (x-to-.rm, and not .rm-to-x.)


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