On Sat, 5 Nov 2011, Jeffrey Lee wrote:

> FYI, there's still a bug lurking somewhere in the hostfs code. I thought
> I'd fixed it with my changes earlier, but for some reason if Wolf 3D is
> running from HostFS then it will often fail to close the savegame file
> after loading it, preventing the game from saving into that slot. And to
> make matters worse, it doesn't even tell you that it's failed to save the
> game.

After checking the Wolf sources for clues I've found the problem - it's 
actually a bug in Wolfenstein. It's using OS_Find 0,0 to close all open 
files, but that will only close the files on the current filing system. 
I'd be running the game from HostFS, but usually have ADFS as the current 
FS, hence the problems. Easy enough to fix with a simple "Dir <Obey$Dir>" 
added to the !Run file.

Cheers,

- Jeffrey


------------------------------------------------------------------------------
RSA(R) Conference 2012
Save $700 by Nov 18
Register now
http://p.sf.net/sfu/rsa-sfdev2dev1
-- 
arcem-devel mailing list
arcem-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/arcem-devel

Reply via email to