Hi Adam,

Sounds like you've covered most of the items that come straight to mind.

One that I don't see addressed here is map tiles - that is, arches doesn't 
(yet) have an integrated tile server, so thus far all implementations that 
I'm aware of rely on pulling tiles over the web from Bing/MapBox/etc... As 
such, you'll need to provide tiles locally somehow and use that to drive 
your basemaps instead of the default (Bing).  There are a bunch of ways you 
can do this, but one might want to consider TileStache 
<http://tilestache.org/>, as it is python based and might integrate nicely 
with arches.  I think an example tile server integration would be a great 
thing for the project/community.

When you say "the pages still don't fully load", can you please elaborate 
on the symptoms you are seeing?  Screenshots (or links?) are always helpful.

- Rob


On Wednesday, November 11, 2015 at 10:28:29 AM UTC-8, Adam Cox wrote:
>
> Hello! I'm interested in getting Arches to work completely offline. I've 
> done the following:
>
> Install everything locally.
>
> Copied templates/base.htm to my app and downloaded all of the css and js 
> resources to the app's media directory, and changed the links/paths to the 
> appropriate local location. I believe that worked fine. 
>
> Commented out the call to Google fonts that occurs in app.css.
>
> But I'm still missing something: the pages still don't fully load. 
> Strangely, there are no js errors in the console, and no python errors in 
> the dev server.
>
> Any ideas?
>
>

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