--- crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68
On Fri, Dec 29, 2017 at 2:25 PM, mike.v...@gmail.com <mike.v...@gmail.com> wrote: > 2017-12-29 6:48 GMT+01:00 Luke Kenneth Casson Leighton <l...@lkcl.net>: >> On Thu, Dec 28, 2017 at 9:56 PM, Bill Kontos <vkontog...@gmail.com> wrote: >>> If this goes >>> well it will go down in history as one of those famous conversations >>> in the early days of tech we read about. >> >> yehyeh! > > I think so too. And India is very keen on becoming the next > China/Taiwan/Etc. Which I think is a good thing. hell yes. i was very surprised to find, here, that the prices in Shenzhen for commodity equipment are hardly any different from USA prices [EU different as the support of the socialist system aka "welfare state" is extremely burdensome and has to be paid for by vastly higher prices]. and the cost of living is... becoming higher than london. the hostel i stayed at was unusual, $5 / day to live in a 10-bed room and it was *full of chinese people*. > 2D: Skip. AMD and Vivante already do so, NVIDIA will too IIRC. The 2D > accelerators were mostly for windowing systems now replaced by > composting systems, including MS Windows, and other means, Androids > SurfaceFlinger, etc. The missing functions are now done on 3D or CPU. yyeah which i'm not keen on (critically relying on 3D) - that means you *have* to have OpenGL. plus if using ORSOC Graphics Accelerator it would actually be necessary to rip those features *out* of it. ORSOC GPU is smart, it has scalable vector font support, z-buffer support, 3D polygon display and much more. really cool. > VPU: That would require also licenses from the format owners. That's > going to be difficult. And the new, open, video formats are not ready. > Daala, Thor, NETVC, AV1. this is actually a really good case for using the primitives e.g. here *not* hard-coded engines: https://opencores.org/project,video_systems > Something generic to offload parts of the decoding/encoding would be > the best bet I guess. Avoids licenses, single format isolation. IIRC > most codecs share techniques. I might be talking jibberisch, or it > might be to impractical. no if you can do e.g. CABAC decode, or DCT, or Huffman encode.decode, you have the building blocks and things get really quick.... *without* running into patents. > 3D. Wasn't there a PoC from some students in the open macro's? Perhaps > those guys can be hired to refine their work? can you point me towards it with some clues? l. _______________________________________________ arm-netbook mailing list arm-netbook@lists.phcomp.co.uk http://lists.phcomp.co.uk/mailman/listinfo/arm-netbook Send large attachments to arm-netb...@files.phcomp.co.uk