Chrome on ARM is just an android package: https://www.google.com/intl/en/chrome/browser/mobile/android.html#utm_campaign=en&utm_source=en-ha-na-us-bk&utm_medium=ha
At this point you'd be writing an android emulator. Not that it's a bad idea though, just a difficult one. On Jul 4, 2012, at 8:11 AM, Ottavio Caruso <[email protected]> wrote: > On 4 July 2012 15:03, Davide <[email protected]> wrote: >> Can chrome/chromium run on armedslack and not loose the flash support ? > > I am not aware of Chrome/Chromium running on ARM at all. > > The problem is in the hardware, not the software. Adobe will pay their > developers to develop on 'certified' architectures' only, that is the > chip manufacturer will have to pay money for it: > > ===quote=== > > To ensure that the Flash Player provides the best possible experience > for users, our partner program requires certification of each Flash > Player implementation. Certification includes extensive testing to > ensure web content works as expected, and that the Flash Player > provides a good user experience. Certified devices typically include > the Flash Player pre-loaded at the factory or as part of a system > update. > > ==unquote=== > > -- > Ottavio > _______________________________________________ > ARMedslack mailing list > [email protected] > http://lists.armedslack.org/mailman/listinfo/armedslack _______________________________________________ ARMedslack mailing list [email protected] http://lists.armedslack.org/mailman/listinfo/armedslack
