Many of you see IBM-MAIN posts too, but for those of you who do not one of 
David Crayford's recent posts there contained: 

<begin snippet>
An interesting optimziation is the HGRP compiler option which tells the 
[Metal/C] compiler to use 64-bit 
instructions in 31-bit code. A recent whitepaper I read states "it almost 
always produces faster code" 
http://www-03.ibm.com/support/techdocs/atsmastr.nsf/WebIndex/WP101796
</end snippet>
 
I mentioned here on another occasion that 64-bit instructions are almost always 
faster than their 31-bit analogues, noting in passing that as far back as the 
System/360 halfword instructions had been slower than fullword ones on larger 
System/360 models.  Someone else--I don't remember who, which is perhaps as 
well--then conceded that he 'had been able to verify' that LH had indeed been 
slower than L but expressed himself as dubious about the superiority of 64-bit 
to 31-bit zArchitecture instructions in general.
 
At that time I elected not to pursue the matter because it seemed to me that I 
was being asked to produce a demonstration that the earth is an oblate 
spheroid.  
 
This time around, however, I want to put a more general statement on the 
record.  Any instruction that operates on a unit shorter in length than its 
run-time machine's fetch width is all but certain to be slower than itrs 
analogue that operates on a unit equal in length to that fetch width.  
 
Wherever, for example, I have had occasion to compare zArchitecture doubleword 
arithmetic to zArchitecture fullword arithmetic I have found that the 
doubleword arithmetic is measurably faster.

 
John Gilmore Ashland, MA 01721-1817 USA


                                          

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