D*** it, I used to know that!  Great catch.

Rewind all that about CC=1.  In *this* case, purely from a technical POV.

On Tue, Oct 10, 2017 at 3:14 PM, Tony Harminc <[email protected]> wrote:
> On 10 October 2017 at 14:18, Ed Jaffe <[email protected]> wrote:
>> On 10/10/2017 10:47 AM, Tony Harminc wrote:
>
...
> So it's the table *output* characters that are matched against the
> character in R0 - not the input. For TROT that character is a 16-bit
> one, and your hex table is only 512 bytes long, is sparse, and is not
> going to contain 0000 or any of the other 65279 values you could
> choose arbitrarily to avoid ending prematurely with CC=1.
>
> Tony H.

-- 
sas

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