I'd like to see an XML parser written in RPG II. Charles
-----Original Message----- From: IBM Mainframe Assembler List [mailto:[email protected]] On Behalf Of Tony Thigpen Sent: Monday, January 22, 2018 9:18 AM To: [email protected] Subject: Re: Fair comparison C vs HLASM > Both languages have their places, and there are also many > situations > where neither one is the best choice. Long Live RPGII. :-) Tony Thigpen Gord Tomlin wrote on 01/22/2018 11:59 AM: > On 2018-01-22 10:44, Jon Perryman wrote: >> I also commented that C is a weak language compared to HLASM and gave >> some examples that force bad coding techniques (e.g. XML parser). A C >> programmer took offence because he had written an efficient XML >> parser in C. > > Most programmers (whether C or Assembler) would not write their own > XML parser. They would call a pre-existing parser. FWIW, in the past, > I've done RYO parsing in both languages, and it was less work for me > when I did it in C. > > I'm not here to defend C. It certainly has its warts. But just as it's > not good for C programmers to proclaim C to be better than Assembler > in each and every case, it's not good for Assembler programmers to do > the reverse. Both languages have their places, and there are also many > situations where neither one is the best choice. > > -- > > Regards, Gord Tomlin > Action Software International > (a division of Mazda Computer Corporation) > Tel: (905) 470-7113, Fax: (905) 470-6507 > Support: https://actionsoftware.com/support/ > >
