I'd like to see an XML parser written in RPG II.

Charles


-----Original Message-----
From: IBM Mainframe Assembler List [mailto:[email protected]] On 
Behalf Of Tony Thigpen
Sent: Monday, January 22, 2018 9:18 AM
To: [email protected]
Subject: Re: Fair comparison C vs HLASM

 > Both languages have their places, and there are also many  > situations 
 > where neither one is the best choice.

Long Live RPGII.   :-)

Tony Thigpen

Gord Tomlin wrote on 01/22/2018 11:59 AM:
> On 2018-01-22 10:44, Jon Perryman wrote:
>> I also commented that C is a weak language compared to HLASM and gave 
>> some examples that force bad coding techniques (e.g. XML parser). A C 
>> programmer took offence because he had written an efficient XML 
>> parser in C.
>
> Most programmers (whether C or Assembler) would not write their own 
> XML parser. They would call a pre-existing parser. FWIW, in the past, 
> I've done RYO parsing in both languages, and it was less work for me 
> when I did it in C.
>
> I'm not here to defend C. It certainly has its warts. But just as it's 
> not good for C programmers to proclaim C to be better than Assembler 
> in each and every case, it's not good for Assembler programmers to do 
> the reverse. Both languages have their places, and there are also many 
> situations where neither one is the best choice.
>
> --
>
> Regards, Gord Tomlin
> Action Software International
> (a division of Mazda Computer Corporation)
> Tel: (905) 470-7113, Fax: (905) 470-6507
> Support: https://actionsoftware.com/support/
>
>

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