You provide the compiler and the specs and I'll give it a whirl.
Mind you, I'm rusty with RPGII, but I sure did enough of it in my
DOS -> DOS/VSE days.
And, come to think of it, a customer had it on MVS in SOCAL
during their migration from DOS to MVS (not OS/MFT, but MVS).
Also, I have used the conditional assembly feature of F and H
level assemblers to do some interesting things, such as
generating other languages, JCL, commands for SORT, etc.
Been a l-l-l-long time since I did things like that.
Regards,
Steve Thompson
On 01/22/2018 12:20 PM, Charles Mills wrote:
I'd like to see an XML parser written in RPG II.
Charles
-----Original Message-----
From: IBM Mainframe Assembler List [mailto:[email protected]] On
Behalf Of Tony Thigpen
Sent: Monday, January 22, 2018 9:18 AM
To: [email protected]
Subject: Re: Fair comparison C vs HLASM
> Both languages have their places, and there are also many > situations
where neither one is the best choice.
Long Live RPGII. :-)
Tony Thigpen
Gord Tomlin wrote on 01/22/2018 11:59 AM:
On 2018-01-22 10:44, Jon Perryman wrote:
I also commented that C is a weak language compared to HLASM and gave
some examples that force bad coding techniques (e.g. XML parser). A C
programmer took offence because he had written an efficient XML
parser in C.
Most programmers (whether C or Assembler) would not write their own
XML parser. They would call a pre-existing parser. FWIW, in the past,
I've done RYO parsing in both languages, and it was less work for me
when I did it in C.
I'm not here to defend C. It certainly has its warts. But just as it's
not good for C programmers to proclaim C to be better than Assembler
in each and every case, it's not good for Assembler programmers to do
the reverse. Both languages have their places, and there are also many
situations where neither one is the best choice.
--
Regards, Gord Tomlin
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