Amen!

Charles


-----Original Message-----
From: IBM Mainframe Assembler List [mailto:[email protected]] On 
Behalf Of Kirk Wolf
Sent: Tuesday, January 30, 2018 9:34 AM
To: [email protected]
Subject: Re: Fair comparison C vs HLASM

I'm not sure what "fair" means the context of comparing HLASM and C/C++.
 (IMO, all C programmers should be using C++ if possible, even if you choose to 
restrict yourself to a small subset like we do).

Is it fair that the z-arch has an order of magnitude more instructions than 
/can be effectively used by mortal programmers?  Or that with compilers you
can just re-compile and target new machines with new instructions?.    Is
it fair that IBM compilers use undocumented knowledge about which instruction 
patterns run fastest, and automatically inline routines and unroll loops?  Do 
HLASM programmers have PDO (profile directed optimization)?  It seems decidedly 
unfair to me :-)

I don't buy several categories of arguments that I've seen:

1) My beautiful HLASM code is much faster, maintainable, etc than some crappy C 
code that I have seen
2) You can't do "x" in C, so it isn't viable.  (Like you can't have both)
3) the C (or C++) language has problems.  (and?)

For me, the most useful insights come from those who have spent many years and 
many thousands of KLOCS with both HLASM and C/C++.

My favorite comments related to this subject came from Dave Cole on the 
Assembler-List last October, which I will re-post below because it deserves 
more bits of storage.

Kirk Wolf
Dovetailed Technologies
http://dovetail.com


"The Pointlessness of handwriting "efficient" code (was One Byte MVC Versus 
IC/STC)"
David Cole [email protected]
10/16/17
to ASSEMBLER-LIST
First, let me start by saying I am NOT talking about the kernel of sorting 
routines intended to sort records by the millions. Nor am I talking about any 
similar place where saving a few nano-seconds here and there might actually 
matter. If that's your concern, then this post is not for you.

I am talking about typical logic whose execution frequency ranges from a 
handful per week all the way up to maybe a million times per hour. (Just 
guessing here, but it sounds good.)

I'm also talking about hand coded Assembler. If you want to write efficient 
code, use a compiled language. Use C. Use Cobol. Use whatever. But don't use 
Assembler. Assembler is probably the worse language to choose.

Why? Well, read on.



I started writing assembler back in the late 1960s. I've been writing assembler 
for nearly 50 years. I've written a LOT of assembler, and I still love writing 
it!

Back when I started, one of my coding ethics was "efficiency", both in space 
and time. I wanted my programs to accomplish as much as they could with the 
fewest instructions taking up the least number of bytes as possible. (That, of 
course led to some gawdawful code being written!)

Well, back in that day, when a large machine had maybe a half a meg of storage, 
and megabyte storage frames literally had to be wheeled in on trucks, program 
size actually did matter. And with storage access speeds measured in micro 
seconds (and even milliseconds for the LCS storage), speed mattered too. But 
those days are long gone, and I have long since grown out of my childish ways.

Yes, speed does matter, and IBM has invested an immense amount of expertise and 
creativity to come up with ways to leverage parallelism and pipelining and only 
god knows what all else to squeeze out every unneeded nanosecond of processing 
time it can. It is statistics based and it is mind-numbingly complex. Any given 
combination of workflow will never behave the identically same way one run to 
the next. (Even though statistically speaking, efficiencies will be repeatable.)

But all these techniques for efficiency that IBM has created are not human 
compatible. They are too complex, they are too messy[!] and they are not even 
the same techniques from one machine to the next. In fact, sometimes code 
written to be efficient on one machine will be actually inefficient on another!

In other words, if you are using hand-coded Assembler, and you want to write 
the most efficient code possible, you will end up writing something...
  - That is messy,
  - That is ugly,
  - That will be difficult to read, follow and understand,
  - That will probably fail to be the most efficient possible,
  - And that you will probably have to rewrite when IBM comes out with its next 
machine.

So if there is anything that needs to be "Laughed out of code review", it's 
feeble concerns with such questions as MVC-onebyte vs. IC/STC. As a prior 
gentleman commented, "rubbish!"

The point is, with code written in any language (especially for production 
program development), one of the most important ethics is clarity, because 
without that, the code will not be maintainable over time. (
www.colesoft.com/files/presentations/commercialqualityprogramming.pdf)

Obscure code is what should be laughed out of code review, and serious attempts 
to write so called "efficient" code (a) will fail to produce perceptible 
results and (b) will only end up obfuscating the code.

So if all these wonderful efficiency techniques that IBM has come up with are 
too complex/obscure/ugly to use, then what's the point? COMPILERS!
That's the point.

Let the compilers be concerned about efficiency. That's their job. That's what 
they do far far better than humans.

When IBM develops new pipelining techniques and new methods to achieve better 
parallelisms, they don't do it in a vacuum. They get their compiler writers 
involved! There is a back-and-forth between the two teams: Between the hardware 
developers and the compiler writers. Together, they hammer out what will work 
and what won't. In the end, the compilers are fitted to the hardware, and the 
hardware is fitted to the compilers.



Another thing... Did you know that as of the Z14 machine, the Principles 
describes 2,024 separate machine instructions? Did you know that if you throw 
in Extended Mnemonics, that comes to 2,144? Here's my questions. If you are an 
Assembler programmer, how many of these do you use more than just for special 
occasions? (In my case, its maybe a couple of hundred at
most.) Do you really think that you're really going to write the most efficient 
code possible using just the instructions you're most comfortable with?

Well, maybe you and I won't be using the full instruction set anytime soon, but 
you can be damn sure the compilers will!

In recent years, IBM has gone to town creating new machine instructions, and if 
you glance over them at all, you will note that a lot of them were specifically 
developed to increase execution efficiency. (The several Compare/Load and Trap 
instructions are just one group that comes to mind as obvious examples of this.)

So if you really want to write the most efficient code possible, you will use 
C, or you will use Cobol, but you will never use Assembler!

Don't get me wrong. Assembler does have its uses, but contrary to more, 
efficiency no longer os one of them.




Dave Cole
ColeSoft Marketing
414 Third Street, NE
Charlottesville, VA 22902
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