On Thursday, April 27, 2017 at 9:45:40 PM UTC+6, gmhwxi wrote:
>
> Thanks!
>
> Just tried it:
>
> /home/ubuntu/workspace/mytmp/node_modules/atscntrb-as-ats3d/src/DATS/quaternion.dats:
>  
> 7079(line=343, offs=11) -- 7093(line=343, offs=25): error(3): the symbol 
> [.length] cannot be resolved due to too many matches:
> D2ITMcst(length_vec3i) of 10
> D2ITMcst(length_vec3f) of 10
>
>
Well, this isn't supported yet, sorry! I'm going to give quaternions a try 
once a proper scene description is done. I'm currently working on test04 
(will break it into separate modules soon); the goal is to create a 
feature-rich software rasterizer that mimics the OpenGL shading pipeline 
(I'm following https://github.com/ssloy/tinyrender as an inspiration).
 

> It seems that a type-annotation is needed for the if-expression.
>
> Also, there are files like xyz~ in the package. You may want to remove 
> them.
>
>
This is what I was trying to avoid. But maybe it's there because it got 
into version control... We'll see.
 

>
> On Thursday, April 27, 2017 at 11:33:53 AM UTC-4, Artyom Shalkhakov wrote:
>>
>> I made this package:
>>
>> https://www.npmjs.com/package/atscntrb-as-ats3d
>>
>> This is what I did:
>>
>> $ cd ats3d
>> $ npm init
>> ...answered some questions (most notably, named the package 
>> [atscntrb-<author-initials>]; added ATS to the list of keywords)
>> ...tried to figure out how .npmignore work (it didn't help me exclude a 
>> leftover README.md~ file, no idea why)
>> $ npm publish
>>
>> That was very simple!
>>
>> What are the mylibies/mydepies files? I'm still struggling to understand 
>> how external package dependencies are handled.
>>
>> On Thursday, April 27, 2017 at 6:13:15 PM UTC+6, gmhwxi wrote:
>>>
>>> Sure :)
>>>
>>> On Thursday, April 27, 2017 at 2:56:23 AM UTC-4, Artyom Shalkhakov wrote:
>>>>
>>>> On Thursday, April 27, 2017 at 12:17:02 PM UTC+6, gmhwxi wrote:
>>>>>
>>>>>
>>>>> Packaging ATS code is largely undocumented at this point.
>>>>>
>>>>> I suggest that we use ats3d (https://github.com/ashalkhakov/ats3d)
>>>>> as a concrete example to illustrate some key steps involved in forming
>>>>> an npm-package for ATS code.
>>>>>
>>>>
>>>> I'll do it, will you wait for evening? Oh, I wanted to say: will you 
>>>> wait for 6 hours?
>>>>
>>>> I guess at this point, just creating a dummy package with sources will 
>>>> be enough? I have packaged some tiny library on NPM once.
>>>>
>>>

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