I made some changes here:

https://github.com/githwxi/ATS-Postiats-frozen/tree/master/projects/SMALL/atscntrb-as-ats3d-2017-04-27

#####

First, please change

staload "../some-path"

to

staload "./../some-path"

The first '.' means the directory in which the file containing 'staload 
"./../some-path"
is located.

I also added: mylibies.hats and mylibies_link.dats. The latter is for 
generating code
needed  at link-time.

Various occurrences of "../CATS/vector.cats" are changed into

"atscntrb-as-ats3d/src/CATS/vector.cats"

#####

On Thursday, April 27, 2017 at 11:58:44 AM UTC-4, Artyom Shalkhakov wrote:
>
> On Thursday, April 27, 2017 at 9:45:40 PM UTC+6, gmhwxi wrote:
>>
>> Thanks!
>>
>> Just tried it:
>>
>> /home/ubuntu/workspace/mytmp/node_modules/atscntrb-as-ats3d/src/DATS/quaternion.dats:
>>  
>> 7079(line=343, offs=11) -- 7093(line=343, offs=25): error(3): the symbol 
>> [.length] cannot be resolved due to too many matches:
>> D2ITMcst(length_vec3i) of 10
>> D2ITMcst(length_vec3f) of 10
>>
>>
> Well, this isn't supported yet, sorry! I'm going to give quaternions a try 
> once a proper scene description is done. I'm currently working on test04 
> (will break it into separate modules soon); the goal is to create a 
> feature-rich software rasterizer that mimics the OpenGL shading pipeline 
> (I'm following https://github.com/ssloy/tinyrender as an inspiration).
>  
>
>> It seems that a type-annotation is needed for the if-expression.
>>
>> Also, there are files like xyz~ in the package. You may want to remove 
>> them.
>>
>>
> This is what I was trying to avoid. But maybe it's there because it got 
> into version control... We'll see.
>  
>
>>
>> On Thursday, April 27, 2017 at 11:33:53 AM UTC-4, Artyom Shalkhakov wrote:
>>>
>>> I made this package:
>>>
>>> https://www.npmjs.com/package/atscntrb-as-ats3d
>>>
>>> This is what I did:
>>>
>>> $ cd ats3d
>>> $ npm init
>>> ...answered some questions (most notably, named the package 
>>> [atscntrb-<author-initials>]; added ATS to the list of keywords)
>>> ...tried to figure out how .npmignore work (it didn't help me exclude a 
>>> leftover README.md~ file, no idea why)
>>> $ npm publish
>>>
>>> That was very simple!
>>>
>>> What are the mylibies/mydepies files? I'm still struggling to understand 
>>> how external package dependencies are handled.
>>>
>>> On Thursday, April 27, 2017 at 6:13:15 PM UTC+6, gmhwxi wrote:
>>>>
>>>> Sure :)
>>>>
>>>> On Thursday, April 27, 2017 at 2:56:23 AM UTC-4, Artyom Shalkhakov 
>>>> wrote:
>>>>>
>>>>> On Thursday, April 27, 2017 at 12:17:02 PM UTC+6, gmhwxi wrote:
>>>>>>
>>>>>>
>>>>>> Packaging ATS code is largely undocumented at this point.
>>>>>>
>>>>>> I suggest that we use ats3d (https://github.com/ashalkhakov/ats3d)
>>>>>> as a concrete example to illustrate some key steps involved in forming
>>>>>> an npm-package for ATS code.
>>>>>>
>>>>>
>>>>> I'll do it, will you wait for evening? Oh, I wanted to say: will you 
>>>>> wait for 6 hours?
>>>>>
>>>>> I guess at this point, just creating a dummy package with sources will 
>>>>> be enough? I have packaged some tiny library on NPM once.
>>>>>
>>>>

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