Design it, Drive it : Speedboats

This is my latest project, "Design it, Drive it : Speedboats". 

It's a high fidelity simulator that lets you design and drive your own speedboats from around 25-30 parameters.   The boats are procedurally generated from the design parameters you specify, so every little tweak affects the handling and top end performance of the boat.   The motion is solved using thousands of forces at the per-polygon level directly on the boat mesh.  The boats can chine walk and blowover much like real boats.  Hundreds of forces are involved in the computation of the force feedback alone.

Website with trailer:  http://www.speedboatsim.com/

Available now for  Windows PC only. Oculus Rift supported.

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