Re: BrogueSpeak, an accessible roguelike
Great work as allways!
Thanks thanks thanks! I just had my best run till now!
Sadly i am on floor five and there must be a hidden tile so i cant find the stairs to the next floor.
Hey, maybe you dont have to remove the hidden tiles. You could also bring in a second exploration option wich will be enabled after you explored the visible tiles. Do you get my point?
Another thing. Let me try to explain: Could you bring in something like a key to repeat the last action? for example sometimes enemys are moving so you have to select them again to follow. Or sometimes you have two potions of the same type and want to quaff the second quickly after the first one.
Oh and maybe it would be good if letters of the items will be spoken when you hit enter on them. Or did i mised it?
Locked doors are not selectable by now, wright?
Thanks again for this nice update!
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector