Re: Batman: Telltale Games

For PC and console there are timed conversation choices and quick time events some of which require limited free form aiming, using a guide and a bit of practice it may be workable. The open exploration areas can potentially be bad though, a lot of them are circular and enclosed requiring you to find key points and press, say, X to continue or make choices. Most of those could be handled with a bit of trial and error, but crime scenes later on require you to find and connect multiples of two points of interest too, come up with plans of attack which can effect later quick time events, or even pan across the screen for needle in a haystack style clue hunting. There isn't any real time limit on those open sections though so it may be at most tedious.

The IOS version doesn't look a whole lot different, although instead of pressing a button you have to find and press a specific generic button on the screen for quick time events. Moving around in the open sections invo lves tapping the screen to move around, then tap on specific points to interact with them. There are no audio cues when buttons appear or are pressed either, so listening for specific sounds during quick time events would be your best bet, with trial and error for the rest. As hanif suggested, going with the console version if probably better because you just have to press buttons on a controller instead of hunting for them, and console seems to be much more forgiving with the proximity of your cursor to key points than PC, cutting down a lot on rampant click hunting.

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