Re: Erion mud

Well I didn't know about the xp change you mention, so it obviously is not as much a deal breaker, or at least not for me.
Actually I like the fact that in erion as opposed to most games gaining levels takes roughly the same amount of xp, meaning youll always know when to get a new one, and while levels do take a number of kills, getting qp equipment is muuuuch easier than in other games which is definitely a bonus.

Indeed I always find it silly in games when it takes 20 rat kills to get from level 1 to 2, and yet it takes 200 red dragon kills to get from level 19 to 20, as though red draghons are worth less than rats even though the amount of xp you gain is so much larger (though in terms of total amount to progress a level it's actually smaller).

I also like the fact that in erion the missions are pretty easy going as far as guess syntax goes and people are willing to help. it is also nice that the zones tend to have interesting stuff like extra shops etc to find in them.


the only thing that is a little off in Erion is the fact that you don't seem to get many interesting skills to play with that quickly. There are interesting things to do in the game itself, but it would be nicer to get more combat abilities, indeed most of my practices have been converted into trains for stat gain since there is no point sitting on a huge pile of practices I'm just plane not going to use.

As for how it compares to aardwolf, yes the university and autoquest systems are similar, but various other things are different.

Erion has far more random stuff to find while exploring, in terms of random rewards, sigils, runes etc, plus erion has missions that are actually possible where aardwolfs goals system could get bloody obscure, ---- oh and the fact that you don't get told "well that goal isn't for you" if you can't get the goal is a major bonus.

I also happen to like erion's wri ting better than aardwolf's though this is likely is just preference.

in general I'll say there are more complex games, but for a bit of random slaying and something based very much on running around and smack stuff, erion seems to work rather well.

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