Re: My Road to rage server: How to handle the cheaters?
Obviously a bugfix is the only real long-term solution.
But, if it were me, I should try to outsmart the bastards in the meanwhile. You're on Linux, so you have iptables. You could log network packets that contain a particular payload, like the one that engages the cheat, perhaps containing "uncle susi". There's a good chance it'll work, since most traffic generated by audio-games is completely unprotected. Now you can use your logs to find the IP addresses of the offenders, which you can then automatically filter, again with iptables. You could contact us with the IP addresses, so we can identify forum posters. And you can use your server log to identify usernames, which you can then ban.
If, after all that, the fear of God hasn't been put into them, nothing else will work.
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