Re: Suggestion for a new genre for the database
Diablo isn't roguelike though again there is a great example of a game system that has some aspects of roguelikes, eg, random procedural generation of maps and items and a huge amount of solo dungeon crawling, but no ascii graphics and active time based combat.
Dle is one I didn't consider, though again your correct in that it could belong to a possible new procedurally generated rpg definition if we decide to have one.
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