Re: Lost and Hound Demo - Rescue Dog RPG for the sighted and blind alike
No you're right, but it's the last step I can take in terms of optimizing the game. Beyond that, there's really nothing more I can do. I think it's the engine. Unreal is a really, really powerful games engine so I think that at it's most basic levels it requires more from PCs than most, there are only so many steps I can take to make the game easier to run. I did a LOT of optimization work so that the game naturally requires less to run, and I've added scalability which is F1-F4, but people are still saying they can't run it.
It might help if I remove every tree, shrub, etc and all lighting from the computer workload. It's worth a shot. But I'm also harassing the unreal forums a lot for help to disable graphics completely, nobody has a solution yet.
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