Re: Why Must People Crack Games

Lots of interesting discussion here. I'm glad to see people acknowledging the complexity of the issue, including the fact that there's a difference between asking, "Why do people crack games?" and "Why do people play copies of commercial games they did not buy?"

I will say that while some valid points have been made about why people, particularly those from certain countries, may have more reasons to want to acquire a pirated copy of the game (yes, I'm not going to mince words—this is piracy), I'll admit that as a developer, it's hard to see past the simple fact that a lot of cracking requests are utterly unjustified. It's one thing if it is literally impossible for you to purchase a game, or to provide someone else with funds to purchase a game for you. But even in that situation, it seems that most people's first recourse is to say, "Can someone crack the game for me?" rather than saying, "Would someone be willing to purchase the game for me?" Yeah, that's an awkward and humiliating request—but it's also far more honoring to the time and effort sacrificed by the various people who worked on the game. Why is it easier to ask someone to steal from a developer for you than it is to ask them to buy something from a developer for you? These are things I wonder. Obviously I'm biased, as a developer who feels the sting more personally than someone removed from the situation.

And I do want to go on the record publicly and say how cool it has been to see people's generosity inspired by AHC—whether that's people giving away copies on streams or radio giveaways, or just spontaneous purchases for friends or acquaintances who otherwise can't get a copy. This really does happen, and it's so inspiring to see.

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