Re: A Hero's Call: an Accessible Fantasy RPG from Out of Sight Games
I guess it depends on the coding language etc but taking input shouldn't be that much of a problem. playing in the dark were able to manage it for example for top speed 2 and above and plenty of other audio games have managed it.
in top speed 3 you can easily set controls for sticks, d pad buttons, main thumb buttons what ever you'd call them, x, circle, triangle, and o or A B X Y or what ever, plus shoulder / trigger keys.
not complaining, just saying it would be a cool feature.
but we can all say what would be good features but it comes down to what's possible. I'm just aiming at what is possible hopefully and hoping we don't end up with another flood of I want this, I want that requests.
but I do still want force feedback. grins.
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