hi, I can definitely see the promis in this library. I can't really see it being used for complex, detailed fast paced games with many different objects on the screen at once, but for things like adventure games or slower, turn based games it might be all you'd need. It worked pretty well for the platforming thing, which does sound like a fast game, but then again the reason that probably worked so well was because there aren't that many things happening. Still, this sounds like a great project and I've also signed up to be an alpha tester.
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