Re: SoniFight - Any interest in BlazBlue: Continuum Shift Extend (Steam)
So according to the read me, it says this works with killer instinct, but it says, "(64-bit proof of concept only, Windows Store version). Proof of concept? Does this mean that the config is incomplete? The problem that I see with us making our own configs if we're blind is that, if I remember correctly, cheat engine was not accessible last time I looked at it. In other words, I couldn't tell what memory address went to what. On a side note, purely theoretical, couldn't this same thing be applied to other mainstream games? For example, create a config that could read the menus or story lines from a mainstream game, or could tell you what certain items were in games that weren't fighting?
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