Re: Browser rpgs

Aside from certain quests like the one from the museum, which just exists to give you a push towards seeing the other outposts anyway, their is no actual real requirement for going to other outposts, just some things that may be useful.
But on chrome at least, your current coordinates are shown, so if you don't want to buy teleporters and just use them, than it's not bad.
Here's what I've written down about the game.


http://enquirer.improbableisland.com/do … e_advisory


Outposts
NewHome, Humans, 11,5
Improbable Central, capital, 13,11
Squathole, squats, 10,17
Kittania, Kittymorphs, 20,13
New Pittsburgh, Zombies, 4,15
Pleasantville, Mutants, 14,24
AceHigh, Jokers,  10,30
CyberCity404, Robots, 22,38


Travel tips
The map is 25 by 40 squares
Traveling by water means you won't get monster encounters until stamina is below 60%


Fighting tips
Less efficient fighting at 60% stamina, risk of fainting at 20% stamina.
Zap grenades>monster spray when used in combat
when used outside of combat, monster spray reduces encounters while traveling by half, and gives a 20% attack and defense debuff to monsters when fighting
Targeting guarded body parts will stun an enemy more often than targeting unguarded body parts.
drinks from pubs give buffs.


Money Info
You can drastically increase req with the smelter at cyber city
The bank will give you interest until you have a balance of 99999 req.

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