Re: flexible survival.

@Arkandias I see the problem your having with the hunt command.

when you first nav to a zone like the smithhaven mall, you will be at the entrance of that zone, and so can use the hunt and explore commands to explore the outside from there, since they're essentially entrances to the game's overworld.

To get to the individual hunting zones for each area, where you can find specific monsters that appear in that area, you need to enter the area itself and look around. You can always tell where you can use hunt and explore commands since it usually lists them in the list of exits,  the description will usually tell you if your likely to head back out into the city or if your heading  a more specific trouble spot.

So in smith haven mall, using "hunt" or "explore" from the parking lot will just explore the city at large, too actually find mall monsters you need to go and find the sewer entrance in the public toilets as I said.

As to updates, because the game is still written in glulks format there is nothing like an auto updater or the like, however if you head over to the main website you can always track updates on the blog.
Usually there is a new version each month with a big list of changes.

@Orin, you can Get the general interpreter addon here

It works fine with Winglulks, though if the issues Arkandias reports here are correct you might be better off working with the msi installer and  wingit version of the game, though the general interpreter addon works fine with that too.

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