Re: SoundRTS, a real-time strategy audio game
I just encountered a strange bug. While playing, my game froze while everyone else's continued. Oddly, I could still hear unit upgrades being completed, but I couldn't control anything. Also, all the visible squares did not show anything on them, not even paths, whereas squares in fog of war showed what was last seen as usual. We played on a rather big map with 9 players, 6 of who were AIs. Is this what happens now when you're desynchronised?
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